Tuesday, April 8, 2008

Wings3d head modelling

Duration: 07:05 minutes
Upload Time: 2007-08-03 04:28:52

In this video i'm modeling a humanoid head in Wings3d... Note: it was tweaked a bit more for the final render.

Comments

wings3Dmaster  2008-03-22 08:44:25

wow that is mad how long it take you in real time
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KarriKoivusalo  2008-02-01 10:02:14

Hello! Box modeling good for many things, but only for things that are more or less boxy. Human(oid) face, is a very complex shape, and the flow of polygon edges (topology) is inherently unsuitable for box modeling; I think the examples as novelties. Think of the creases and lines in the human face; polygon edges should follow them. There should be a graceful flow of lines from the ridge of the nose down to the sides of the mouth and up under the eyes.
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zadkiel320  2007-11-16 11:24:31

very instructive, nice vid:)
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swazidoughman  2007-10-11 20:09:04

i just made a buddha using a better sphere modeling technique
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madmax10101  2007-09-06 09:43:30

psycho msx form mario I like it :)
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